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novanaga's guide to mage

novanaga's guide to mage

Latest Update : Only he lastest will be shown.
January 3rd, 2010 : Edited a bit the second post. Lightspell combo doesn't seems to work anymore.
July 1st, 2009 : Birth of this guide.

Index
First post.
(INTRO) - Well, intro..
(MTPS) - Mage's Talents Explaination
(GMAGE) - How to stuff ourself

Second post.
(GPET) - What Pet?
(MTIPS) - Tips on how to play a Mage
(GZod) - Zodiac Settings
(GEND) - Conclusion

******************************************************************************
(INTRO) - Well, intro..

Hi, my IGN is Dawn. I was a player on Atlanta server as an Athenians Mage. I've been asked to make a guide and I've saw that some people don't really like xTalianax's mage guide. I never made a guide before, but I tried to make one for you, new mage player and old mage player. In this guide, I'm giving tips on which talents to level or not and also giving ideas on what gear to get. I hope you will enjoy.

I started playing Godswar when the Alpha 2 opened. I first created a priest, but when I discovered that priest are nothing about support, except healing, I delete it and took my other favorite class. I think you figured out who are my two favorite class. Priest and Mage. I mostly take these when I play a mmorpg. I made my mage a week after Alpha 2 opened. I got level 116 and then, I've quit Godswar(my mage) on June 25th 2009. Then, when Venus has opened, I've gave a new try to Godswar and made a Priest. I won't do a Priest guide though. I've quit my priest on October 14th, 2009 and totally gave up on Godswar. Anyway, since it's Godswar's forum, I will just do my guide and shut up about what I did next.

~Mage~
What is a Mage? Mage is a class who fight with a spear. (10 seconds waiting)
Yeah, I mean a two-handed wand, sorry. They are weak at the beginning, but worth it at higher level. Like every game, Mage start weak, but end strong.

I don't really know to start with what, but I guess I will start with Talents since many people might have question about this.

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(MTPS) - Mage's Talents
Quote:
Main Talents : Basic Intellect

Caracteristic : +12 Maximum MP per level .
Additional Information :  Important talent, you must level it if you want to level other talents.
Quote:
Magic Attack Talents Tree

Sub Talents : Basic Summoning

Caracteristic : +8 Magic Attack per level.
Additional Information : It is a must. It must be leveled.

Sub Talents : Improved Fire

Caracteristic : +14 Magic Attack per level.
Additional Information : It is a must. It must be leveled.

Sub Talents : Gorgon's Blood. L

Caracteristic : +0.04% Magical Damage per level.
Additional Information : Not really important in early level. I recommend leveling this talents after level 80.
Quote:
Hit Rating Talents Tree

Sub Talents : Improved Hit

Caracteristic : +3 Hit Rating per level.
Additional Information : I recommend leveling this from time to time. It is important at high level.

Sub Talents : Eagle Eye

Caracteristic : +4 Hit Rating per level.
Additional Information : I recommend leveling this from time to time. It is important at high level.

Sub Talents : Dionysus' Carnival

Caracteristic : +1.2 Critical per level.
Additional Information : Not really important in early level. I recommend leveling this talents after level 80.
Quote:
Absorb Talents Tree

Sub Talents : Basic Absorption

Caracteristic : +4 Absorb per level.
Additional Information : Not really important, but you have to level it in order to level Lore of Staves.

Sub Talents : Lore of Staves

Caracteristic : +8 Physical Defense per level.
Additional Information : Might be needed in PvP. I don't really recommend leveling a lot this talents at low level.

Sub Talents : Congeal

Caracteristic : +6 Absorb per level.
Additional Information : Not really Important. Level it a bit if you get too much damage in PvE.
Quote:
Magical Defense Talents Tree

Sub Talents : Basic Mana Shield

Caracteristic : +4 Magical Defense per level.
Additional Information : Not really a bit change, but better than nothing. Useful for PvP and needed to level Lore of Air, Lore of Water, Lore of  Earth and Natural Defense.

Sub Talents : Natural Defense

Caracteristic : +8 Magical Defense per level.
Additional Information : I had this talents level 5 until I got 110, so level it when you need or if you PvP a lot.
Quote:
Dodge Talents Tree

Sub Talents : Lore of Air

Caracteristic : +4 Dodge per level.
Additional Information : Nothing big at early level. Some dodge might help if you get hit for too much, but Mage have low dodge. This talents is needed if you want to level Storm Shield.

Sub Talents : Storm Shield

Caracteristic : +1 Tenacity per level.
Additional Information : Nothing big at early level. Tenacity only make change in PvP since PvE doesn't really do much critical hit. You need this if you want to survive longer agaisnt Champion and Mage.
Quote:
Health Talents Tree

Sub Talents : Lore of Water

Caracteristic : +10 HP Restoration per level.
Additional Information : Not a big deal. This is required if you want to level Elosmith's Mystery

Sub Talents : Elosmith's Mystery

Caracteristic : +80 Maximum HP per level.
Additional Information : Nothing big at early level. You will need this if you want to survive longer agaisnt Champion.
Quote:
Mana Talents Tree

Sub Talents : Lore of Earth

Caracteristic : +20 Maximum MP per level.
Additional Information : Really useless, atleast for me. Required for Gaea's Energy.

Sub Talents : Gaea's Energy

Caracteristic : +4 MP Restoration per level.
Additional Information : Again, this is a bit useless, but I noticed the change when it get to higher level.
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(GMAGE) - How to stuff ourself

What are we, Mage, looking for on our gears? Here is the answer!
Bold attributes are the ones that I recommend.

Two-Handed Wand
°Magic Attack Lv.
°Crit Bonus
°Magical Damage %
°Maximum HP Lv.
or Hit Rating

Helmet
°Magic Attack Lv.
°Magical Damage %
°Hit Rating
°Crit Bonus


Glove
°Magic Attack Lv.
°Magic Damage %
°Hit Rating
°Crit Bonus


Belt
°Magical Defense Lv.
°Defense Lv.
°Maximum HP Lv.
°Crit Resistance


Shoes
°Maximum HP Lv.
°Dodge Rating
°Crit Resistance

°Healing Done / MP Restoration Lv. / Absorb Lv. / HP Restoration Lv

Rings
°Maximum HP Lv.
°Magic Attack Lv.
°Crit Bonus
°Magical Damage %

Since Mage have "kinda" low health, I'd suggest to use Red Star Ring at level 110. (HP Ring)

Pendant / Amulet
Many opinion on this too. You might want to take what you prefer.
°Dodge Rating
°Crit Resistance

°Healing Done % / Absorb Lv.
°Dodge Rating Buff

Physical Armor
°Defense Lv.
°Maximum HP Lv.
°Dodge Rating

°Healing Done / Absorb Lv. / Dodge Rating Buff / HP Restoration Lv

Physical Armguards
°Defense Lv.
°Dodge Rating
°Crit Resistance

°Healing Done / Dodge Rating Buff / HP Restoration Lv

Physical Leggings
°Defense Lv.
°Dodge Rating
°Crit Resistance

°Healing Done / Dodge Rating Buff / HP Restoration Lv

Magical Robe
°Magic Defense Lv.
°MP Restoration Lv.
°Dodge Rating

°Healing Done / Dodge Rating Buff / Absorb Lv.

Continue on next post.

[ Last edited by novanaga at 8-19-2010 07:14 ]
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Magical Armguards
°Magic Defense Lv.
°Dodge Rating
°Crit Resistance

°Healing Done / Dodge Rating Buff / HP Restoration Lv

Magical Leggings
°Magic Defense Lv.
°Dodge Rating
°Crit Resistance

°Healing Done / Dodge Rating Buff / HP Restoration Lv

For the last attribute of many items above, here is a small explaination to every of those.
Healing Done : By choosing this attribute, priests and potions will heal more. This can be good if you need a priest to kill an Elite/World Boss. It is also useful to not waste time using Medium Healing Potions or waiting for HP to restore himself.
Dodge rating Buff : By choosing this attribute, you will have higher chance to dodge Freeze or Stun, or any other debuff.
Absorb : Only useful at low level or agaisnt a priest(windblade) or a mage(flame blast).
HP/MP Restoration : By choosing this, you will regain mpre HP/MP per 10(?) seconds(I forgot how long).
I highly recommend to take Dodge Buff whenever you can.

******************************************************************************
(GPET) - Which Pet should I get as a Mage?

What pet should a Mage use?
When you reach level 10, you can get your first pet. You must do a quest for it first.
First of all, you speak with the Newbie Guide and get the quest. Then you have to go speak with the Pet Master, which should be around. You will have to choose your pet, Moderate Minotaur or a Moderate Flower Pixie. Minotaur's unique skill increase Physical Attack while Flower Pixie's unique skill increase Magical Attack. I recommend taking a Flower Pixie, since you are a mage and need Magical Attack.

When you reach level 90, you can go to Medusa's Island and catch a new pet. They are called Rock Elf. Those pets can only captured with Gold Tools or Mysterious String Bags. Rock Elf's unique skill increase Maximum HP. Mage have low defense and health, so you might want some more HP instead of the Magical Attack from Pixie, since that pixie almost give nothing. If you are a maller, capture a rock elf until you get a Brave Rock Elf. Those rock elfs got Merge as a talent and also have Heal! It is like a cheaper version of a Smart Panda. If you are not a maller, try to aim for a Grumpy Rock Elf, they have Work and Quest Dispatch, but you can still just get a Cowish Rock Elf, still good and not much different as a Grumpy Rock Elf.

Click here to see my FAQ for Pets.


******************************************************************************
(MTIPS) - Tips on how to play a Mage

Tips about Talents : There is many way to build a Mage at early level. But I recommend to focus on Magic Attack Talents Tree and Hit Rating Talents Tree until they are 25-30. Level Absorb Talents Tree and Magical Defense Talents Tree only if needed. Don't level too muchyour Absorb talents since Absorb only reduce final damage! You can level others talents if you want, I only recommend you to focus on Magic Attack and Hit Rating.

(Example on calculation added on second post.)

Damage Calculation : ((((Magical Attack -Magical Defense)*Skill Bonus) +Base Damage) *Magical Damage) -Absorb

/---This part apparently don't work anymore.-----------------------------------\
Lightspell combo : Use your combo! Best way to do damage with spammable skill is by spamming Lightball and Lightblade!
Lightspell combo work perfectly if you have Lightball 3/4 and Lightblade 2/3/4.
\---------------------------------------------------------------------------------------------/

Important : Use your own strategy if you want, this is just some suggestion. You can add some if you want.
How to fight? There is many way to fight. I will give some.
Use Silence when you think it is a good moment.
A) Cast Thundercloud while the guy is walking. Then follow with a Fire Lotus and finish with some Lightspell combo.
B) Do some Lightspell Combo and finish him with Fire Lotus.
C) Cast quickly a Flame blast in front of you and then cast Fire Lotus and finish with Lightspell combo.
There is a lot of different way to fight, maybe you prefer to use your own strategy. When you are 1v1ing, Hit and Run! Don't listen to those noob whiner who tell you that you are a runner or a noob, or whatever they call you. It is a strategy, if they are not happy, they just have to quit. <.<

Daily Quest : Daily quest are important if you want to level fast. I haven't done many daily quest when I were low level. I started to do daily quest around 104, when I got the quest where we have to kill dragons.
Click here to see my Gems Quests Guide. (or to know how much E-Gold/Gold we get for FREE per month.

Important notes:
°Hermes' Spy is obtainable at 50 and can be done once per day. You get a free Crystal Lv1.
°You will lose "Kill the Pirates" quest at 113. (Crystal Lv2 quest, obtainable at 94 and can only be done once.)
°You will lose "The Heretic" quest at 117. (Emerald Lv2 quest, obtainable at 100 and can be done twice.)
°You will gain the quest "Hunt the Red Dragons" at 104. It can be done 3 times a day and rewards some gems.
°You will gain the quest "Chaotic Front" at 106. It can be done 2 times a day and you get Sapphire Lv2.

******************************************************************************
(GZod) - Zodiac Settings

Since I've quit the game, I can't provide screenshots, but here is a small example..
Fire Lotus / Thunder      -      Light Blade / Flame Blast
___________ / ___________ / ___________ / ___________
___________ / ___________ / ___________ / ___________

Basicly, in this suggestion, you would have to buy the two extra slots for the offensive zodiac slots. Put whatever you want on the lines, I don't have anything to recommend you. Try to put the skills of the class that attack you the more often, so you don't have to change it often.


******************************************************************************
(GEND) - Conclusion

So, this is my quitting gift. Well, I hope it will help some people atleast. Thanks for reading. If any question, feel free to ask. Have a nice day!

PS: If you want to read another guide, take a look at xTalianax's mage guide. http://forum.gw.igg.com/viewthre ... page%3D3&page=1

[ Last edited by novanaga at 8-19-2010 07:14 ]

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Nice guide Nova, See you around if you come back someday.

EDIT: You could send a screenie of your talents and stats... Would help people a lil too.

[ Last edited by deathrazzer at 7-1-2009 12:52 ]

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Bye Bye Dawnie


PS: belt can have defense,and mage need defense

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Reply 3# deathrazzer's post

I added my stats on the 2nd post.

I also added my two-handed wand information if anyone care.


Reply 4# keitegg's post
It is why I said that there is many opinion. Fire Lotus 4 and Thundercloud 4 drain MP, so you might want some fast MP Restoration to kill if there is a gang of ennemy running to you.

[ Last edited by novanaga at 7-1-2009 16:24 ]

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Thanks, Gave you some favor

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Some  good option for  Belt:
Crit res <----  important,use to against champ good crit
Max Hp<-------- Good, help you survive
Hp res/Mp res <----- i dont like this stat from my point of view (MY VIEW)
*Both mage and champ are major offensiver, when they pvp, the result will coming out fast. now, hp res and mp res both are 5sec increase, and the amount is little. seem to ME is not effective
Max Mp<---- that's what i perfer over mp res
Def <---- same with hp

correct me if wrong, although i not a mage, but i been study all job before i quitting

All i trying to said is ,Mage kill fast, hp/mp res seem like for warrior and priest,they are the slow pvper

PS: Good luck on whatever you doing now ^______________^
PPS: Did you get me a heal 5 yet >-<






I wish i can give you karma for the post.....hahahaha
Edit: i love the Lv5 Matk   

[ Last edited by keitegg at 7-1-2009 22:36 ]

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I said there is many opinion about it lol!
Sure mage want defense, but me I wanted HP and HP/MP Restoration. Check my HP lol.. 25k+...
Quote:
Belt
°Defense Lv.
°Maximum HP Lv.
°HP/MP Restoration Lv.
Crit Resistance
It work too, but I still prefer the one I said on first topic. Since I wrote that there is many opinion, I hope people will take the belt they prefer.


Mage has been made for support, well, that's what I heard some months ago. Champion are more killer than Mage, that is for sure.

I'm playing a new game now, I heard that there is a rumor that I'm playing 2moons, but it is false. (luv3rb0y told me the rumor o.o)
and about your Heal 5, I don't log on any account that people gave. I come sometime in game to check update or to see if Lodi is here, I still have to give him Whirlwind 4...

I wanted to get Maximum HP Lv5 before quitting, but would be too long. I got Magic Attack Lv5 some day before I was quitting.

Well.. that's it I guess. If anyone have question about Mage, ask them.

EDIT : Forgot to say, I also have "Dragon's Soul" title (32 000 hp). I'm a HP and Crit addict... :O

[ Last edited by novanaga at 7-2-2009 22:46 ]

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  he2 ty for this guide,i never use mage before
i want to create one ^^
i hope my champ and mage doing well ^^
NO MATTER HOW MUCH U LOVE PLAYING GW,IT STILL A FAKING GAME.."ENJOY REAL LIFE"

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nova if i collect 100 cryst and ruby


where i can get Special Gears?
GodsWar Online
Sparta VS. Athens




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